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The Conquest of Bread
The Conquest of Bread is an Independently-made storytelling centered short video game made using Blender and Unreal Engine 4. The game emphasizes on constructing virtual worlds from scratch using 3D modeling and representing abstract artistic ideas using video game formats. The assets are created based off of photographs of an actual studio. For more details on the project, read the project documentation linked below.
Game Environment
@2023 Joy Liu
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